ZIAH MILLER
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Who Am I?

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Love Human Interactions

I am an extremely social creature. I love to go out and talk with others. Sometimes I get carried away with an idea, otherwise love to hear what others have to say.
I prefer to be at an event or activity where people can mingle. I fall asleep at most conferences or talks... its kind of sad.

Gym Everyday

Since I spend most of my time at a desk, I try and balance it out by never missing a day at the gym. I never thought I would be a gym rat, but I found it balances me out on making sure I use my body. Most do cardio, but I stick to weights since I think cardio is extremely boring.
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Love My Family

Since I come from such a massive family, I am blessed that I get along with all seven of my siblings and their children. I tried to make sure to see family a few times a month. A lot of my characters in my books are inspired from my family. We have so many unique personalities for me to draw from.

Career Resume

MobilityWare
Software Engineer/Game Developer

Full-Time
Nov 2019 - Present

Software Engineer working on live mobile games with an active user base. Most of my work is done using C# in Unity3D.
-Create new game features to work with existing internal systems
-Update and maintain libraries from third parties used for games features and analytics
-Develop new games and machines for existing IP
-Architect, develop, and document code base

AugBox
Founder

Full-Time
Apr 2019-Nov 2019

AugBox Tech focused on Augmented Reality software. We created a product called AugBox app that was geared for mobile users to interact with 2D media in a 3D way. The coding was done mainly in C# and using Unity 3D. EXAMPLE https://www.youtube.com/watch?v=T4oSnqJDR3w&t=30s
-Create new MVP software for startups around AR/VR
-Created browser based tools for ease of use for developers.

-Work with 3rd party hardware to connect to mobile devices and custom software.
-Create prototypes with a fast turnaround time for proof of concept.

CSE Software
Senior Software Engineer

Full-Time
Apr 2016-Apr 2019

I created applications and software for computers, tablets, and phones.
-I programmed in C# mainly using the Unity3D engine.
-Created Heavy Equipment Simulators, Medical training apps, and Business applications in AR/VR.
-Connected applications to servers and databases.
-Created algorithms and metrics to find and track data with low impact to applications.
-Integrated gameplay features with browser based learning using java-script and Unity3D.

For the first four years of my career as a Software Engineer, I bounced around on a lot of different types of development. I created websites, mobile apps, and applications for business management. The most notable company was Chameleon Power creating 3D Home Visualizers


Software Engineer for Web and Mobile
Multiple Companies

Full-Time
2012-2016

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